3.13.2008

Choyce Cinemas


Ha ha, yeah, I like the sound of that. Anyway, here is an early render of something I started just today. I have had the idea to model out a movie theater for quite some time now. I just never got around to doing it. I have so many ideas swimming around in my head, and a lot get lost along the way. But this idea is sure to stick and will hopefully come out on top.

3.11.2008

Breathing Animation

With this model, I used morph targets to animate the breathing motions rather than completely trying to key animate every motion. This works a lot better than trying to manually animate simple animations such as breathing, blinking, or subtle facial expressions.

If you look closely, you will see the chest move out with the neck inhaling and cheeks puffing. I forgot the video doesn't loop on its own, so you may have to view it several times to see the subtleties of the animation.